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Multiplayer at the speed of light

About SpacetimeDB

SpacetimeDB is a combined relational database and server that lets clients connect directly to the database and execute application logic inside it. It’s built for developers building real-time multiplayer apps who want low latency and minimal ops by running logic inside the database instead of a separate game or web server.

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Key Features

In practice, you publish modules that compile to WebAssembly and run inside the database, while clients call into the same surface to drive game state and logic. This approach reduces latency and simplifies deployment for multiplayer workloads:

In-database deployment

deploy and run your app logic as SpacetimeDB modules that compile to WebAssembly and execute inside the database.

Direct client access

clients connect directly to the database and run logic without an intermediary server.

Module-driven primitives

use tables and reducers to model state and orchestrate actions inside the database.

Operational minimalism

avoids Docker, Kubernetes, VMs, and extensive ops infrastructure.

Summary

Best for real-time multiplayer game teams, backend engineers building low-latency services, and startups looking to reduce ops overhead.

Free Forever

$0 / Forever

  • Source available on GitHub and converts to open source in 4 years
  • Free forever to deploy on your own servers
  • Fully-featured, high performance in memory database
  • Host thousands of players in a single instance

Pay-as-you-go (Energy Metering)

$5/hr / Hourly

  • Host an MMORPG with thousands of concurrent users
  • Scales down to zero or up to thousands of modules
  • Completely serverless, fully-hosted cloud platform
  • Excellent customer service and uptime guarantees

Contact Sales

Custom / N/A

  • Host your own dedicated cloud cluster or have us host for you
  • Access to even better performance and scalability
  • Replicated databases for redundancy and scalability
  • White-glove, enterprise level customer service and support

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