About SpacetimeDB
SpacetimeDB is a combined relational database and server that lets clients connect directly to the database and execute application logic inside it. It’s built for developers building real-time multiplayer apps who want low latency and minimal ops by running logic inside the database instead of a separate game or web server.

Key Features
In practice, you publish modules that compile to WebAssembly and run inside the database, while clients call into the same surface to drive game state and logic. This approach reduces latency and simplifies deployment for multiplayer workloads:
In-database deployment
deploy and run your app logic as SpacetimeDB modules that compile to WebAssembly and execute inside the database.
Direct client access
clients connect directly to the database and run logic without an intermediary server.
Module-driven primitives
use tables and reducers to model state and orchestrate actions inside the database.
Operational minimalism
avoids Docker, Kubernetes, VMs, and extensive ops infrastructure.
Summary
Best for real-time multiplayer game teams, backend engineers building low-latency services, and startups looking to reduce ops overhead.
Pricing
View pricingFree Forever
$0 / Forever
- Source available on GitHub and converts to open source in 4 years
- Free forever to deploy on your own servers
- Fully-featured, high performance in memory database
- Host thousands of players in a single instance
Pay-as-you-go (Energy Metering)
$5/hr / Hourly
- Host an MMORPG with thousands of concurrent users
- Scales down to zero or up to thousands of modules
- Completely serverless, fully-hosted cloud platform
- Excellent customer service and uptime guarantees
Contact Sales
Custom / N/A
- Host your own dedicated cloud cluster or have us host for you
- Access to even better performance and scalability
- Replicated databases for redundancy and scalability
- White-glove, enterprise level customer service and support